In story mode, one particularly memorable mission that illustrated a newer, not necessarily improved but definitely amplified experience, was Three's Company.
Viewing all the crime and killing through the eyes of the assailant, for me, gave player agency a whole new meaning whereas driving took on a whole new level of risk versus reward when viewing the world whizzing past from within the interior of a Bravado Banshee or a Pfiser Comet S2 Cabrio sports car. With the introduction of first-person features in GTA 5, everything was up close and personal, more visceral and, I dunno, more real. Be sure to check in on our GTA 6 coverage hub for more every day throughout December. Welcome to Grand Theft Advent – a month-long celebration of Rockstar's enduring crime sim series.